Posts Tagged 'kurt russell'

The Thing

This past couple of weeks have been fuelled by images of the strange (predominantly the usual Lovecraftian madness) and welded to the processes of improvisational construction and modification. Later on tonight, I’m hoping to continue work on my thing in a jar over at Inner Sanctum collectibles (as well as some more miniatures for IABSM) but last night I watched The Thing, the classic 1982 sci-fi/horror (Lovecraftian cosmic horror, anyone?). I mean, John Carpenter directing, a score by Ennio Morricone and the magnificent Kurt Russell in the lead – who could ask for more?

Burn it. Burn it with fire!

As it happens, it doesn’t matter who, as we got more anyway. If you haven’t seen The Thing, then suffice to say it was absolutely groundbreaking in terms of its special effects – the majority of which were created by Rob Bottin (only 22 years old at the time i.e. the same age as me). Some of these effects have now become fairly legendary in shocking horror movie moments legend – such as the use of a double amputee for the scene in which a man’s arms are ripped off by a giant alien maw. Oh, spoiler alert.

In fact all the gribbliness of the film has not only helped spur on my own model-making project, but also given me some more campaign ideas for Call of Cthulhu. Actually, part of the reason that I decided to watch the film properly was on the recommendation of another keeper, a certain Mr. John Wick who wrote a monograph for Chaosium entitled Digging For A Dead God. The scenario focuses on a group of Nazi soldiers in 1939 who stumble across an unfathomable evil – as per CoC standards.

Continue reading ‘The Thing’

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