Posts Tagged 'noise'

I <3 Noise

Awesome.

Daniel Clough is a sound artist/electroacoustic composer living in London. He explores subjects such as noise, vocal manipulation, field recordings, drones, algorithmic compositional techniques and computer synthesis to create his work.”

He’s also a good friend of mine and is working on a compositional language of his own design for noise (an example of which you can see above). He’s finally using his blog again (I know, I’ve been a bit crap the past few days too) and has put some sweet sound clips up, as well as a bit of artwork and some links to free EPs. You should check it out, even if you wouldn’t normally listen to anything experimental, noisy, droney, whatever. Big up.

Dan and I (quite) a few years ago doing an improv noise session. Lots of Amen breaks that night...

Crime Never Pays

Another project for 2011! Awesome! This time round, I’m supplying some music and ambient noise for a video game level that Binky is making as part of his degree. The game itself has been described to me as being like “28 Days Later but with werewolves and set in neo-China”. This quite clearly being the best exposition that I have ever heard. I can visualise a full theatrical trailer even better than the recent one for Dead Island (if you haven’t watched it then, well… do so!). The preview above clearly shows off some of the setting and stylistic decisions for the level – now imagine it with some creepy, droney, glitchy, horrific ambient noise behind it all. That’s my job:

Just after everything went tits up.

This is just a little snapshot of one of the setups that I was using to create some sounds last weekend, and as the caption and my post from Friday alluded to, things went a little awry. My adaptor decided to stop working (no idea whatsoever why that should be the case) and so I didn’t get a whole lot done, but it’s fine again now. I’m hoping to start recording the music for this project, or demos at least, throughout March. As soon as I have something to show, I’ll post it here.

P.s. for any tech-heads out there, the equipment in the above photo (L-R) is:
Top Row: Dwarfcraft Devices Shiva, Audible Disease Convulsion CN-2, Devi Ever Bit Mangler
Middle Row: Behringer Xenyx 1002, FM3 buddha Machine, Ibanez CS5, Audible Disease Rupture RP-2, Ibanez AD-9, Behringer FD300, Audible Disease Junk-Fi JF-2, M.A.S.F. SCM
Bottom Row: Korg Electribe EA-1 Mkii, BugBrand μCrusher, Korg Electribe ER-1 Mkii

Would You Like To Play A Game?

Shiny.

There are a number of brand synthesizers out there using various bits of electronic wizardry to simulate speech. The above chip is the SpeakJet, apparently originally designed for use in the American military but later adapted to incorporate all manner of other sounds. It is the chip used in the Flame Talking Synth, for example (I highly recommend Analogue Haven, by the way). I went looking for the component by itself and hit the jackpot, it would seem.

Here’s a description lifted from SparkFun Electronics: The SpeakJet is a completely self-contained, single-chip voice and complex sound synthesizer. It uses a mathematical sound algorithm to control an internal five channel sound synthesizer to generate on-the-fly, unlimited vocabulary speech synthesis and complex sounds.

Continue reading ‘Would You Like To Play A Game?’

Crush ‘Dem

New pedal yay!

My BugBrand μCrusher

I’ve wanted a bit crushing (sample rate reducing) effects pedal for a little while now. There are various different units available (the  Antenna by Copilot FX springs to mind, for example) but I simply haven’t had the financial situation / inclination to splash the funds for an effect that is, admittedly, pretty linear. It’s also pretty awesome. I hear that there’s this noise artist called Cynicism8 who quite likes it.

BugBrand have always been a company (read: one-man operation) that I have had a lot of respect for. Mr Tom Bugs makes some pretty sweet pieces of kit, most of which I want – he also sent me a nice e-mail about the posting of my pedal. The MicroCrusher or μCrusher hasn’t been available for quite a while, and so I jumped at the opportunity when I saw that some units had gone up in the online shop.

The pedal is all analogue (not true bypass for those of you who are interested, as it contains an internal buffer amplifier which is always in-circuit even if you bypass the effect), features rate and blend pots, a nice little ‘active’ LED, a push button on top, standard 9v negative barrel-tip power, 1 input, 1 output and has an input for a momentary switch – as the unit is solid but probably not solid enough to actually be ‘stomped’ as such.

P.s. here’s a sweet Russian site making some nice noise units that I found browsing the web today – ::vtol::

Day 21

Grimm like this.

Another Moment

This was an enjoyable one: The Wound Man recording sessions, way back when, and specifically the recording of track 5 a.k.a. Undulating Pulse. The track is very simply Neil playing guitar a couple of octaves down, and me playing around with my (at the time) microKORG mini-synthesizer through a handful of pedals – one track each. G-Rock (the engineer) then added a couple of sweet glitchy/ambient samples sparsely throughout the piece and Dan did some wordless, kind of haunting screams. None of Mark on this one, unfortunately.

The actual process of recording these parts involved turning off all of the lights pretty much in the entire studio and setting up a couple of multi-coloured disco lights. How very grim and kvlt were we? This, plus the lack of any chatter in the cans throughout the recording meant that the thing that happens every time I play/record any sort of largely formless music – lost track of time completely and had to be asked whether I really wanted this one track to be twice the length of the other tracks combined.

The whole Ascetics recording session was enormous fun, and here’s a little bit for you now. Enjoy.

The Wound Man – Undulating Pulse

Musik

My intention for 2011 is to finally make some recordings that are entirely representative of the sort of music that truly influences me, crack on with it by myself and get the job done. There is too much good stuff out there (recently: Extreme Noise Terror, Godspeed You! Black Emperor, Glassjaw and Throbbing Gristle) to not at least try to contribute something worthwhile.


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